THE QUICK ANSWER
An accessible mine and a working ore supply are different milestones. Firsthand player accounts identify an unfinished internal connection as an easy-to-miss unlock, then describe extraction and hauling as separate assignments. Diagnose the milestone you have reached: missing blueprint options, no mined material or no arriving stock call for different checks.

What you need
- Forest access through story and battle progression.
- The southern forest quest that provides explosives.
- Materials and technologies requested by the blocked internal passage.
Follow the route
- 01Forest quest
- 02Mine connection
- 03Miner + porter
- 04Arriving stock
Choose the missing milestone
Read the mine blueprint menu and compare it with what you can already build. If mining structures are absent, investigate access and the unfinished route. If structures exist but stock never arrives, keep the unlock question separate and inspect production. Our recommendation is to start with the symptom you can see, rather than replaying every earlier quest.
Inspect the unlock route
The firsthand mining account links the automation unlock to the internal northern connection with the inquisitor base. Its earlier access route involves forest progression and explosives from the southern vagabonds. Check the corresponding quest and repair prompts in your own save. Read the repair bill there; the route description does not establish current construction quantities.
Find extraction output before blaming delivery
The player account describes a pickaxe-equipped mining worker and a separate hauling assignment. Inspect those roles independently. If there is no produced ore, look at extraction requirements; if material exists but stays behind, inspect the transport station and its selected resources. Moving the same zombie repeatedly does not establish which job lacks an input.
Confirm the destination before extending the factory
The account identifies the automatic boxer lifts south of the house as the arriving-stock location. Watch that endpoint for a small batch and compare the resource received with the selection in the transport menu. Connect a larger production queue only after stock arrives. If the route repair is complete but build options remain missing, capture the blueprint menu and quest state instead.
Keep the unlock problem separate from the supply problem
A player in the mining discussion describes opening the mine but leaving its final repair undone for hours. That experience is useful because it identifies a missed checkpoint rather than a universal bug. Another reply reports absent build options despite opening the connection, so the route should not be presented as a guarantee for every save. Our recommendation is to photograph the repaired passage and the mine blueprint menu together if that discrepancy remains. Once construction is available, change the question: look for extraction output, then follow its transport destination. A missing delivery does not by itself prove that the original unlock failed.
Common blockers
| What you see | Check | Next action |
|---|---|---|
| Mine open, technology absent | Northern internal rubble passage | Inspect the connection to the underground base. |
| Miner assigned, stock not arriving | Tool, output and porter assignment | Follow one produced item through each checkpoint. |
| Only one selected resource arrives | Transport selection | Review enabled resources and destination stock. |
Workbench questions
Does opening the entrance unlock everything?
The cited route includes a second internal connection. Inspect it before assuming a missing technology is a bug.
Where should I take exact building costs from?
Use your current blueprint menu; this guide avoids treating launch costs as permanent.
Keep the work moving
Official game references
- Graveyard Keeper 2 — official developer announcements ↗Official patch notes and developer updates
- Graveyard Keeper 2 — official game overview ↗Official game page
Version & evidence
Reviewed against PC 1.008 patch contextThis is a community-reported progression route, not an in-game test by this site. Exact construction costs and quest availability should come from the live blueprint and quest menus.
Source-reviewed guide; player routes are identified below. Not an in-game test.